- Home
- Information & Technology
- Esports Market
Esports Market Size, Share, Growth, and Industry Analysis, By Type (Professional Esports Tournaments, Streaming Platforms and Esports Betting), By Application (Gaming, Online Entertainment, Mobile, Professional Sports and Sponsorships), and Regional Forecast to 2033
Region: Global | Format: PDF | Report ID: PMI2714 | SKU ID: 29768233 | Pages: 108 | Published : June, 2025 | Base Year: 2024 | Historical Data: 2020 - 2023
Table of Contents
Chapter 1 - Introduction
1.1 Research Objectives
1.2 Market Definition
1.2.1 Inclusions and Exclusions
1.3 Market Scope
1.3.1 Market Segmentation
1.3.2 Years Considered for the Study
1.4 Currency Considered
Chapter 2 - Research Methodology
2.1 Research Approaches
2.1.1 Top-down Approach
2.1.2 Bottom-up Approach
2.1.3 Data Validation
2.2 List of Primary Sources
2.3 List of Secondary Sources
Chapter 3 - Executive Summary
3.1 Market Snapshot
3.2 Segment Snapshot
3.3 Competitive Landscape Snapshot
Chapter 4 - Market Dynamics
4.1 Market Drivers
4.2 Market Restraints
4.3 Market Opportunities
Chapter 5 - Esports Market: Key Insights
5.1 Porter’s Five Forces Analysis
5.2 PESTEL Analysis
5.3 Value Chain Analysis
5.4 Price Trend Analysis
5.5 Technological Developments
5.6 Recent Industry Developments
Chapter 6 - Esports Market: Global Outlook
6.1 Key Findings
6.2 Global
6.2.1 Global Esports Market Analysis, Insights & Forecast, 2021-2035 - By All Segments
6.2.2 Global Esports Market Analysis, Insights & Forecast, 2021-2035 - By Region
6.2.2.1 North America
6.2.2.2 Europe
6.2.2.3 Asia Pacific
6.2.2.4 Latin America
6.2.2.5 Middle East & Africa
Chapter 7 - Esports Market: Regional Outlook
7.1 Key Findings
7.2 North America
7.2.1 Key Market Drivers and Restraints
7.2.2 North America Esports Market Analysis, Insights & Forecast, 2021-2035 - By All Segments
7.2.3 North America Esports Market Analysis, Insights & Forecast, 2021-2035 - By Country
7.2.3.1 USA
7.2.3.2 Canada
7.2.4 USA Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.2.5 Canada Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.3 Europe
7.3.1 Key Market Drivers and Restraints
7.3.2 Europe Esports Market Analysis, Insights & Forecast, 2021-2035 - By All Segments
7.3.3 Europe Esports Market Analysis, Insights & Forecast, 2021-2035 - By Country
7.3.3.1 UK
7.3.3.2 Germany
7.3.3.3 France
7.3.3.4 Italy
7.3.3.5 Spain
7.3.3.6 Rest of Europe
7.3.4 UK Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.3.5 Germany Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.3.6 France Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.3.7 Italy Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.3.8 Spain Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.3.9 Rest of Europe Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.4 Asia Pacific
7.4.1 Key Market Drivers and Restraints
7.4.2 Asia Pacific Esports Market Analysis, Insights & Forecast, 2021-2035 - By All Segments
7.4.3 Asia Pacific Esports Market Analysis, Insights & Forecast, 2021-2035 - By Country
7.4.3.1 Japan
7.4.3.2 China
7.4.3.3 India
7.4.3.4 South Korea
7.4.3.5 Australia
7.4.3.6 Rest of APAC
7.4.4 Japan Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.4.5 China Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.4.6 India Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.4.7 South Korea Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.4.8 Australia Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.4.9 Rest of APAC Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.5 Latin America
7.5.1 Key Market Drivers and Restraints
7.5.2 Middle East & Africa Esports Market Analysis, Insights & Forecast, 2021-2035 - By All Segments
7.5.3 Middle East & Africa Esports Market Analysis, Insights & Forecast, 2021-2035 - By Country
7.5.3.1 Brazil
7.5.3.2 Mexico
7.5.3.3 Rest of LATAM
7.5.4 Brazil Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.5.5 Mexico Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.5.6 Rest of LATAM Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.6 Middle East & Africa
7.6.1 Key Market Drivers and Restraints
7.6.2 Middle East & Africa Esports Market Analysis, Insights & Forecast, 2021-2035 - By All Segments
7.6.3 Middle East & Africa Esports Market Analysis, Insights & Forecast, 2021-2035 - By Country
7.6.3.1 UAE
7.6.3.2 South Africa
7.6.3.3 Rest of MEA
7.6.4 UAE Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.6.5 South Africa Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
7.6.6 Rest of MEA Esports Market Analysis, Insights & Forecast, 2021-2035 - By One Segment
Chapter 8 - Competitive Landscape
8.1 Comparison on Top 5 Competitors (Heat Map Analysis) - Based on Factors such as Geographic Presence, Product Mix, Growth Strategies, Etc.
8.2 Global Esports Market Share / Market Ranking Analysis, 2024
8.3 Growth Strategies Adopted by Key Players
Chapter 9 - Company Profiles
9.1 For Top 10 Players in the Esports Market
9.1.1 Business Overview
9.1.2 SWOT Analysis
9.1.3 Financials (Based on availability)
9.1.4 Recent Developments
9.1.5 Growth Strategies
Chapter 10 - Appendix
10.1 Macroeconomic Analysis
10.2 Customization Options
10.3 About Us
10.4 Related Reports