
MMOG (MASSIVELY MULTIPLAYER ONLINE GAMES) Market Size, Share, Growth, And Industry Analysis, By Type (Software, Services), By Application (Aviation, Hotel, Car Rental, & Others) And Regional Forecast To 2033
Region: Global | Format: PDF | Report ID: PMI1669 | SKU ID: 21992854 | Pages: 119 | Published : March, 2024 | Base Year: 2024 | Historical Data: 2020 - 2023
MMOG REPORT OVERVIEW
The global MMOG (MASSIVELY MULTIPLAYER ONLINE GAMES) Market is poised for significant growth, starting at USD 46.24 billion in 2024, rising to USD 48.69 billion in 2025, and projected to reach USD 73.59 billion by 2033, with a CAGR of 5.3% from 2025 to 2033.
MMOG, which stands for Massively Multiplayer Online Game, refers to a genre of video games where multiple player be it hundreds or thousands, interact with each other within a world over the internet. They feature multiple variety of games such as combat, questing, crafting and exploration. The reason for popularity of MMOGs is their ability to provide immersive and dynamic experiences that allow players to connect, compete, and collaborate with others from around the world. The sense of community, fellowship, setting milestone as player through the game, finishing of the challenges, and many more is offered by MMOGs.
MMOG Market is vast in nature and offering diversity to its users. The variety of games for different users according to their different choices and preferences MMOG market has it all. From fantasy world filled with fairies and dragons to adventurous landscapes with advance technology, MMOGs span various themes and setting to appeal to diverse audience.
New approach of gaming, which are free-to-play models, micro-transactions and subscription services has fuelled the growth of MMOG market. These games are accessible to lagger audience where developers and publishers are also gaining revenue through the in-game purchases and subscriptions.
COVID-19 Impact: Market Growth Flourished by Pandemic due to stay-at-home scenario
The global COVID-19 pandemic has been unprecedented and staggering, with the market experiencing higher-than-anticipated demand across all regions compared to pre-pandemic levels. The sudden market growth reflected by the rise in CAGR is attributable to market’s growth and demand returning to pre-pandemic levels.
With people spending more time at home, due to lockdowns and social distancing measures, demand for online entertainment, including MMOGs has been increased. Many people shifted towards indoor games and online entertainment to kill their time. They needed to be socialise as well and MMOGs has given them perfect virtual worlds to fulfil their choice. The increment in number of new players entering in MMOG market also making it popular. People who was not into games shifted towards exploring new virtual worlds and connecting with others, thereby expanding the player base of MMOGs. People wanting entertainment and interaction during lockdown which helped to strengthen player retention rates for MMOGs developers and publishers.
LATEST TRENDS
"Cross-Platform Play in MMOGs to Propel Market Growth"
A huge trend in MMOG market is Cross-Platform, which allows gamers to play MMOGs with friends and communities regardless of their chosen platform, whether it’s PC, console, or mobile. The MMOGs market is driven by this cross-platform service which also provides seamless experience across the multiple devices. Developers are focusing on cross-platform compatibility to reduce the barrier and increase inclusivity within gaming communities. Allowing players to play games with their friends no matter what kind of device they use helps the game grow, lets people talk to each other more, and keeps the game popular for longer because more people can play it together. Cross-platform makes user to move from one platform to other without worrying about any kind of interruption which is making the experience smoothest for them.
MMOG MARKET SEGMENTATION
By Type
Based on type the market can be categorized into Role Play Games (RPG), First-person Shooter (FPS), Real-time Strategy (RTS).
- Role Play Games (RPG): Role-playing games are a genre of video games where players take the roles of fictional characters and hop on adventures within the virtual worlds. Players control a single character or a group of characters, keeping up with a narrative-driven story, completing quests and interacting with non-player characters and other players. This game features customisation, levelling system, skill enhancing, and exploration of vast open worlds.
- First-person Shooter (FPS): First-person shooter games are the genre of the video games where players encounter the world of game from the eye of prime mover of the video game and engage in combat primarily using firearms. FPS games focused on fast-paced action, reflexes and precision aiming as players sail through environments and engage in battles with enemies or other players.
- Real-time Strategy (RTS): Real-time strategy games are a genre of video games where players control armies, manager resources and engage in strategic warfare in real-time. What players do is, they build base, gather resources, research technologies and deploy military units to conquer opponents and achieve victory objectives.
By Application
Based on application the market can be categorized into Personal, Commerical.
- Personal: The personal segment refers to individual gamers who play online games for their own entertainment and time kill. These gamers are seeking experience and social interactions in the virtual world. The reasons of personal gamers to choose MMOGs market are exploration, character progression, socialisation. They participate in virtual quest and communities within the games by siting at their homes.
- Commerical: The commercial segment of MMOG market refers to businesses and organisations that uses the online gaming platform for commercial purposes, such as marketing, advertising and brand engagement. This segment includes in-game advertising, sponsored content, branded virtual events, and product placement which is good for financial market of MMOGs.
DRIVING FACTORS
"Rising Internet Penetration and Expanding Gaming Demographics to Drive the Market Advancement"
One of the key driving factors in the MMOGs market growth is the internet. Internet is double edge sword, wielding blessings and curse in the digital world at the same time. The rising in internet activities is not hidden from any of us. The increasing internet penetration and access of high-speed internet, there is a deeper and larger pool of potential players for online games, Thriving the market of MMOG across multiple demographics and regions.
The gaming world has expanded demographically all around the world by breaking up the stereotypes, with the players of all ages, genders and background participating in MMOGs. The increasing in different kinds of audience has fuelled the demand for a wide range of gaming experiences, leading to the market growth of MMOGs. MMOG market is serving different preferences and interests which making the market grow all around the world.
"Esports and Competitive Gaming to Expand the Market"
The phenomena of Esports and competitive gaming is compelling. It is a reason of growth in the multiplayer online games. With organised tournaments, professional leagues, and amazing prize pools, esports escalating the game of competition. It is creating attention towards investment. The growth on esports and competitive gaming is driving the developers, publishers and sponsors to capitalise on the popularity of competitive gaming, driving innovation and growth in the market for multiplayer online games.
RESTRAINING FACTOR
"Technical Limitations and Market Saturation Pose Potential Impediments to the Market Growth"
Maintaining and Developing MMOG Market is bit of a challenge like its games. There are some complex technical challenges such as server infrastructure, network stability and scalability. These limitations can lead to issues like server issue, connectivity issues, which is causing problems in player’s experience.
The MMOG market is highly competitive, with multiple giants struggling to gain players’ attention. Market saturation can make it challenging for new MMOGs to gain traction and establish a player base, as players may be loyal to existing titles or hesitant to invest time and resources in trying out new games.
MMOGs MARKET REGIONAL INSIGHTS
The market is primarily segregated into Europe, Latin America, Asia Pacific, North America, and Middle East & Africa.
"North America to Dominate the Market due to being Home of Gaming World."
North America has emerged as the most dominant region in the MMOGs market share. Lots of people love playing games in North America and they have plenty of money to invest on it. And MMOG is great platform to spend on. Many big games and companies are based on North America, so they create huge market and exciting MMO games for the people all around the world. The Internet is non-stop facility here, people have amazing gaming devices and the features on those devices are breathtaking. So playing MMO games is super fun and easy.
KEY INDUSTRY PLAYERS
"Key Players Transforming the MMOGs Landscape through Innovation and Global Strategy"
Major industry players are pivotal in shaping the MMOG market, driving change through a dual strategy of continuous innovation and a well-thought-out global presence. By consistently introducing inventive solutions and staying at the forefront of technological progress, these key players redefine the industry's standards. Simultaneously, their expansive global reach enables effective market penetration, addressing diverse needs across borders. The seamless blend of groundbreaking innovation and a strategic international footprint positions these players as not only market leaders but also as architects of transformative shifts within the dynamic domain of MMOGs system.
List of Market Players Profiled
- Ankama (France)
- Cryptic Studios Inc. (United States)
- OGPlanet (South Korea)
- Perfect World Co. Ltd.(China)
- Riot Games (United States)
- Turbine Inc (United States)
INDUSTRIAL DEVELOPMENT
May 2022: Gravity Co Ltd. A global game company, has officially launched its new 3D MMORPG, ‘Ragnarok V: Returns, ‘in the oceanic region’. The game, with cross-play functionality, was released on iOS, android and PC. A cross-platform MMORG game is the sequel to ‘Ragnarok: Valkyrie Uprising’ which has been played by more than five million global users.
REPORT COVERAGE
The study encompasses a comprehensive SWOT analysis and provides insights into future developments within the market. It examines various factors that contribute to the growth of the market, exploring a wide range of market categories and potential applications that may impact its trajectory in the coming years. The analysis takes into account both current trends and historical turning points, providing a holistic understanding of the market's components and identifying potential areas for growth.
The research report delves into market segmentation, utilizing both qualitative and quantitative research methods to provide a thorough analysis. It also evaluates the impact of financial and strategic perspectives on the market. Furthermore, the report presents national and regional assessments, considering the dominant forces of supply and demand that influence market growth. The competitive landscape is meticulously detailed, including market shares of significant competitors. The report incorporates novel research methodologies and player strategies tailored for the anticipated timeframe. Overall, it offers valuable and comprehensive insights into the market dynamics in a formal and easily understandable manner.
Attributes | Details |
---|---|
Historical Year |
2020 - 2023 |
Base Year |
2024 |
Forecast Period |
2025 - 2033 |
Forecast Units |
Revenue in USD Million/Billion |
Report Coverage |
Reports Overview, Covid-19 Impact, Key Findings, Trend, Drivers, Challenges, Competitive Landscape, Industry Developments |
Segments Covered |
Types, Applications, Geographical Regions |
Top Companies |
OGPlanet, Riot Games, Turbine Inc |
Top Performing Region |
North America |
Regional Scope |
|
Frequently Asked Questions
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What value is the MMOG (MASSIVELY MULTIPLAYER ONLINE GAMES) Market expected to touch by 2033?
The MMOG (MASSIVELY MULTIPLAYER ONLINE GAMES) Market is expected to reach USD 73.59 billion by 2033.
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What CAGR is the MMOG (MASSIVELY MULTIPLAYER ONLINE GAMES) Market expected to exhibit by 2033?
The MMOG (MASSIVELY MULTIPLAYER ONLINE GAMES) Market is expected to exhibit a CAGR of 5.3% by 2033.
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Which are the driving factors of the MMOG Market?
Rising Internet Penetration and Competitive Gaming are some of the driving factors of the market.
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What are the key MMOG Market segments?
The key market segmentation that you should be aware of, which include, based on type the MMOG market is classified as Role Play Games (RPG), First-person Shooter (FPS), Real-time Strategy (RTS). Based on application MMOG market is classified as Personal and Commercial.
MMOG Market
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